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Hair's Notes

I went through a hardcore DHTML phase and did a breakout ripoff that really showcased it's versatility.  The problem was that it only worked in MS Internet Explorer.  When called up in Netscape, it looked like a horrible mistake in web design or a storehouse of random images for some unknown project.  However, I learned quite a bit about graphic manipulation that came in right handy when I started learning Lingo.

Because I learn by doing, I used the opportunity to learn Lingo by remaking Spiff Ball, only cool this time.  I added some stuff that I thought would be interesting - moving bricks, weird art as targets, drunken Spiffs, etc.  The whole shooting match is a whopping 45 levels that are randomly accessed as each level is completed, making it more of a "Survival Breakout" than a "Clear The Bricks Breakout".  As far as I know, this is a new perspective for the Breakout rip-off genre.

If you enjoy the web version even just a little, it is worth it to download the full version.  When I had to pare it down for the web, I ended up cutting a bunch of the things that made it cool in the first place.  Now it's just very similar to any other Breakout rip-off.

Designed August 1998 (as DHTML game).
Coded & tweaked July - August 1999.
Hair's High Score: 123,500 (full version)

 

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Last modified: December 20, 1999